Get Bitmap from TextureFor Windows 7 App, using SharpDX 2.4.2
I need to extract a System.Drawing.Bitmap from what is currently rendered via Direct3d11/DXGI into a window on screen. I cannot just do a screen capture because I need the information on the alpha channel, which...
[Toolkit] Loading fx filesthanks! it's true there is no vertexshader. i thought that spriteeffect is taking care of the vertex part like it did in xna.
toolkit skyboxHi,
i would like to know what would be the best way to implement a skybox with the toolkit 2.5 dev rel?
Are there any tutorials or examples for that?
I'd like to implement a starmap like skybox in a kind of space game which i built on top of the toolkit...
Compiling SharpDX, SharpDXSamples, and SharpDXToolkitSamples from GithubCompiling SharpDX, SharpDXSamples, and SharpDXToolkitSamples from the Github Sources
Hi everyone, I thought I'd share some of my experiences and workarounds for some of the problems I encountered when trying to compile SharpDX and some of the samples from...
SharpDX VideoPlayerIn my WinForms .NET 4.0 application I want to play video with sound on panel. Anyone can give a simple example to do this? Or at least classes names in al arge set of classes. Thank you!
Can't drawbitmap when use WicRenderTargetI am doing an application on Windows Store Apps, and want to draw some bitmaps and save to a png file.
Code Removed
and I got the error message:
An unhandled exception of type 'System.AccessViolationException' occurred in...