Release Notes (2012-10-01)

This is a very minor release from 2.3.0 version that is mainly fixing a bug/regression with SharpDX.Multimedia.SoundStream class.

Sorry for the inconvenience.

Download SharpDX

Stable version 2.4.2

Download Binaries PackageBinaries Package 2.4.2

Download Full PackageFull Package 2.4.2

Download Full PackageNuget Packages

Latest Dev PackageLatest Dev Package (2.5.0)

(Last Changes: June 18 2013 17:23:48)

Note: if you are using the Toolkit, use latest dev Package

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  • artiom

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artiom's Avatar
By- artiom
Today 06:28
Using SharpDx in a virtual machine It looks like you are trying to run it via Remote Desktop. AFAIK D3D9 doesn't work via RDP (I have tried HW acceleration) but D3D10 or D3D11 are working fine. What VMs are you using? This is what I have tried: - Vmware - everything works fine, but slow....
lord2k's Avatar
By- lord2k
Today 23:16
[Toolkit] Setting a color to be transparent (Ex: magenta) Absolutely fantastic! Thanks for the information, artiom. Once you mentioned that png has transparency support, I realized that the problem I was having was due to me using MSPaint. After switching over to an application that actually utilizes transparency, I...
xoofx's Avatar
By- xoofx
Yesterday 10:54
User forum registration is disabled The forum has been spammed by hundreds of spam registration in the recent days, so the user registration is disabled for a few days.
Solaris's Avatar
By- Solaris
Yesterday 07:37
[Toolkit] Shader - Texture is not drawn? yes, i know that the hlsl sampler is ignored, i just wanted To point out that i don't have to change the shader code. I understood how it should be made but i'm not sire how to set the sampler from c# code using the toolkit. Simply saying "use the...
RecursiveCall's Avatar
Yesterday 02:47
[WinRT][Toolkit] GraphicsDevice.Clear(Color.Transparent); But prior to drawing that rendertarget (after capturing it), I clear that screen. No matter what color I clear it to, the RT's background is still white. In fact, if I were to downscale, I can verify that the background is the color I set it to and the...
Fortis's Avatar
By- Fortis
17 Jun 2013 13:37
Text along path Hi there, I need to draw text along a curved path/bezier. Does somebody happen to have a tutorial ready or even some sample code to digest? Thx Fortis
artiom's Avatar
By- artiom
17 Jun 2013 08:59
[WinRT] SharpDX.targets; D3DCompiler.dll and Toolkit.Compiler.dll get included Try to package the WinRT application and look there - if there will not be present unwanted references - the warning can be safely ignored. Alternatively you can check the app package with the Windows App Cert Kit. On my machine it looks like the ReSharper...
artiom's Avatar
By- artiom
17 Jun 2013 08:47
[WinRT][Toolkit] SetRasterizerState(...);SetDepthStencilState(...) not handled Toolkit effect compiler doesn't support sampler states in HLSL. The recommended way is to set it from C# code.
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