Looking on the SharpDX page and the MonoGame page this morning made look curios. It seems that ARMED! is based on both technologies to support each and every platform out there. But how do they combine each other? Because on the one hand there is the XNA (monogame) framework and on the other hand SharpDX which uses DirectX directly. I searched google on using sharpdx with XNA/monogame but couldn't find any info on this.
The administrator has disabled public write access.
Re: ARMED! based on SharpDX or MonoGame?
2 years 7 months ago #382